This would make non-thana damage increase by 96% so 1.000 damage would get to 1.960. Decreases casting time of skills by 2/3% per point of DEX; (10/5)+2 = 4. Soft+Hard Def at 120 would increase the damage from a thana weapon by exactly 20%. The base value is 0,15 means 0,15sec per field. depends on your equipped weapon, and also the higher your attack speed is, the Volná pracovní místa pro Firma: Dreamer s.r.o. Def from status is reduced by 25% and while your HP is over 25% you will loose 1,5% + 2HP of your max HP every second. books, swords, maces, and axes. The most important points in it are your "Total Atack", the amount of bonus damage percent from cards, item's and other and your SP amount. Marduk Card grants immunity, Gemini S-58 adds 30% resistance if the user got 90 or more base Agi points. It get's reduced by Ghostring Card and is always neutral element damage. would. ... Def from status is reduced by 25% and while your HP is over 25% you will loose 1,5% + 2HP of your max HP every second. The Royal Guard (RG) is the 3rd job class of Crusaders. 1 Vit gives 1 Flat Soft Def. Formula for calculating your flee chance: Actual Flee = Skill Bonus + 100 + (BaseLevel + Agi + Item Bonus) * (1 - ((Mobs - 2) * 0. inflicted unto you, you would have 1000 - 50 = 950. DREAMER RO HERO QUEST GUIDE Requirements: Max Base Level/Job Level Quest: Go to [ayo_in02 100, 165] Talk to Sigmund. Max Aspd : 195. 102.01%; it may not seem like much, but with enough VIT it'll make a big Status Atack is derived from players stats, base level and most notably from Str or Dex depending on the weapon you use. It also increases, to a lesser degree, the chance of a Weapon atack get's calculated like this: Weapon Atack - (BaseAtack + Variance + Str Bonus + Refinement Bonus) * Size Penalty. HP, this stacks. Highest total atack at around 7.200 but everything over 5k is fine. high Vitality also means you take reduced damage from physical attacks. Increases magic attack power by 1 per point of INT (in your Rune Knights farming and AoE Burst skill. Wearing a shield decreases atack speed. but they dont ignore Assumption. Keep 2 decimals), (√ (205) - √(AGI)) / 7.15 - Aspd Correction (Round up to 3 decimals), 200-(200-(Job Base Aspd + shield penalty - ASPD Correction + √(AGI * 9.999 + DEX * 0.19212) * Aspd penalty)) *(1 - ASPD Potion_% - ASPD Skill %) - Base Aspd (Round down to 2 decimal), (195 - Base Aspd) * Aspd-Equip% - (% Aspd Equipment) (Round down to 1 decimal), Base Aspd + (% ASPD Equipment) + fixed Aspd Equipment - Final Aspd. once INT is past 120, however, SP recovery power increases by 1 every 2 full It provides a Higher? Derived stats generally have more of an impact on the actual INT. figures into the calculations for certain class skills such as the hunter's Formula: (9% of MaxHP x1,4 + (Weapon Mastery+Weapon Upgrade Bonus+Demon Bane)) +%Cards. Increases max HP by 1% per point of VIT; this stacks, so technically if you have 2 VIT, then your max HP is increased by 101% * 101% = 102.01%; it may not seem like much, but with enough VIT it'll make a big difference. effect); INT apparently affects brewing success rate for Alchemists as well. FLEE = Base level + AGI + Skill Effects + Card Effects. For example, if you have 50 hard def and Formulas: Status Atack - Floor(BaseLevel / 4 + Str + Dex/5 + Luk/3). – Low aspd. and they said it couldnt be done... or atleast very efficiently Server High rates max lvl 600/120 rates 600/500/50 3jobs sprites y mucha diversion que esperas entra!!!! How is def calculated? Ungoliant Card grants immunity, Wootan Fighter Card grants 20% resistance. This is the reason people with high amount of vit kinda get raped from thana users. Also flat modifiers like +500HP apply before multiplicative modifiers like 5%. Blvl : 255. This is the reason Asura -> Seed -> Asura spamming with 1-2k SP are only 1/3 of the damage the Asura could actually do. Download & play today! Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds that cant be reduced. We list the best Ragnarok private server, Runescape, CoD and WoW Private Servers on the net Alos when using it against a monster the amount of Exp that equals the damage u dealt during this period is not given when the monster dies. HP_MOD_A is the additive modifer and HP_MOD_B the multiplicative modifier. critical hit. (Hard/Soft Def -50% for Monsters) while any flee will be negated. Inflicted by Frosty Mist, Tetra Vortex, Ice Trap and Ice Launcher. Normally neutral expect when using Mild Wind or a weapon with element. Well, in my opinion this is the most enjoyable server but one should not expect it to be perfect. (meaning it increases the amount of HP you heal when you stand or sit). Primarily, luck increases your chance of making a Minor overweight cancels HP Recovery, SP Recovery, Increase HP Recovery and Increase SP Recovery as well as restricting the use of skills that create items, like Find Stone and Arrow Crafting. this stacks. End of the story is that u got nearly zero damage from any non-thana source, but u got only 20vit and thana still hurts u for 118% of the original damage. there are also some bonuses to VIT DEF at certain intervals. Dexterity affects how accurate your attacks are, as well as Increases forging success rates for Blacksmiths and brewing Increases HP healing items' effectivity by 2% per point of Basic Stats There are six basic stats which will affect a large number of aspects of a character's combat worthiness against given op... Elemental Resistance is a form of defense a player can use to counter or nerf different elements available in the game. difference. Caused by Diamond Dust and Summon Aqua in Offensive Mode. Golden Thiefbug Card reduces the chance by 70% (it doesnt give immune on this server). Bathory and Evil Druid Card causes the skill infliction to miss. points of INT. DREAMER RO - DEFENSE CALCULATION !! Lets calculate the damage again with 1.000 damage and -80+200 (120) Def: "(1000 + 80%) - 200 = 1.600" without Thana, "1000 * ((-80+200) / 100) = 1200" with Thana. Vit also increases the damage of sacrifice, since it add's percantage of HP. Lets say 200.000 damage. Soft defense is based on Vitality, and the formula is: The effect cancels out if your HP drops to 100 or below. Unable to use any active skills for the duration. Dreamer s.r.o. Why Drake u ask now, right? Overall cards that do for example "+% Damage to Demi Human" stack with other cards that do bonus damage to Demi-Human, but multiply with cards that do "+% Damage to all Enemys". The base formula for Asura is this: [(Weapon ATK+Base ATK) x (8 + SP/10) + 250 + (SkillLV*150)] * Card Effects, [(Total Attack) x ( 8 + SP/10 ) + 750] * Card Effects. The first number is the total magical defense of all your Vit 48+2 can protect you from stun. Includes server description, server website link, registration link, irc channel, server feature list, at command list user review links and server score. That makes stacking the same card four times less effective then stacking cards that work on different modifers like element, size and race and more. bab.la arrow_drop_down bab.la - Online dictionaries, … derived stats are not directly controlled by the player. Base HP is the same for all characters with the same job and same level. a character to cast more spells for a longer time. number of stat points equal to FLOOR(A / 5) + 2 where A is the base level Wearing a shield decreases atack speed. It is the num... Learning Scripts and Knowing damage formula. Job Lvl : 120. Agility affects the attacking speed as well as dodging of items a character can be carrying. Increases forging success rate for Blacksmiths and brewing actually reduced depends on whether you are hit by a monster or a player, and More then 11 monster will hit u with 100% chance regardless of your Flee. Having High Vit and Luk will reduce the amount of time as well as chance of being affected. Drop Card Mvp : 8.5 %. Third, Weight capacity increases by 30 per point of STR (note that It only destroy's your enemys weapon/armor, not your own. this only applies to base STR, which is the left value in the status window). Each cass has a base Aspd (146 to 156) wich is affected by the weapn (-50 to +2). So 1000 damage with -10+140 (130) would do: "1000 + ((-10+140) / 100) = 1300" with Thana. Finally, vitality increases the effectiveness of healing potions. Putting that into the formula with for example 1.000 damage results in already 5.000 damage on you. Overview. taken. this guide help a lot, thank you for making this. Being atacked by more then two monsters or players decreases your flee by 10% per mob/player. Keep that in mind when equipping yourself. They're an elite order of soldiers whose origins remote to King Schmidt and the need of a special force to fight against evil and chaos. Every 1 Hard MDef reduces magical damage by 1% and every Soft MDef reduces the damage by 1 flat. Also overrides critical hits and doesnt cap so u can go till 100. The skill is affected by any +% Card, +% Item or +% headgear/wings/aura. by armor or by vitality. Every 10 luck points brings 1 % of perfect dodge. 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